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Bones not parenting mesh no matter what I do, I have tried the methods everyone online says to do about shift selecting both in a certain order, but nothing is working. I can give more details about it if needed : r/blenderhelp
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Scale a parent bone in pose mode without affecting the LOCATION of the child? - Animation and Rigging - Blender Artists Community
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Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
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